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Current Projects

COR Project

www.corproject.com

I am currently on a total conversion MOD team called COR Project and have been with them for the past year. This MOD has been taken in the most professional terms, and has plans for release in Summer 2005. It includes realistically transforming robots, unique gameplay, interesting weapons, epic maps, and hardcore special effects. On the project I am listed as a Level Designer and am working on one of our COR Domination Levels. At the same time, I also create my own map statics using 3d Studio Max for modeling, and Photoshop for texturing. For the first half of the project I acted as Weapon and Static modeler, creating 3 weapons, the Common Element, and the Loadout Pad.


Past Projects

IceFire: Helicopter Simulation

My friend and I, using Unreal, created a Helicopter simulation. IceFire was unique because of the planning of the gameplay. The idea was that two HIND helicopters, with their combined strength, would battle one Comanche RAH-22, superior in stealth and speed. In the end, my part of the project included two helicopter model and textures (Comanche and HIND), 3 missile types, a large terrain level, and help with the Game Design mechanics.